EDGE Method

EDGE™ is the method you will use to teach in your troop. The key to making EDGE™ work is to use it for all teaching opportunities.

  • Explain—The trainer explains how something is done.
  • Demonstrate—After the trainer explains, the trainer demonstrates while explaining again.
  • Guide—The learner tries the skill while the trainer guides him through it.
  • Enable—The trainee works on his own under the watchful eye of the trainer. The trainer’s role in this step is to remove any obstacles to success, which enables the learner to succeed.

The EDGE Method has been incorporated into BSA Rank Advancement in both the Tenderfoot and Life rank requirements. To make this easier to review we have included the requirements that are specific to the EDGE Method. Please note that the most complete listing of the rank requirements is in your scout handbook or by clicking the rank insignia below and reviewing the requirements directly at scouting.org.

Tenderfoot
  1. c. Using the EDGE method, teach another person how to tie the square knot.
Life
  1. While a Star Scout, use the EDGE method to teach a younger Scout the skills from ONE of the following six choices, so that he is prepared to pass those requirements to his unit leader’s satisfaction.
  1. Second Class—7a and 7c (first aid)
    7a. Show what to do for “hurry” cases
    of stopped breathing, serious bleeding, and ingested poisoning.
    7c. Demonstrate first aid for the following:
    • Object in the eye
    • Bite of a suspected rabid animal
    • Puncture wounds from a splinter, nail, and fishhook
    • Serious burns (partial thickness, or second-degree)
    • Heat exhaustion
    • Shock
    • Heatstroke, dehydration, hypothermia, and hyperventilation
  2. Second Class—1a (outdoor skills)
    1a. Demonstrate how a compass works and how to orient a map. Explain what map symbols mean.
  3. Second Class—3c, 3d, 3e, and 3f (cooking/camping)
    3c. Demonstrate proper care, sharpening, and use of the knife, saw, and ax, and describe when they should be used.
    3d. Use the tools listed in requirement 3c to prepare tinder, kindling,and fuel for a cooking fire.
    3e. Discuss when it is appropriate to use a cooking fire and a lightweight stove. Discuss the safety procedures for using both.
    3f. In an approved place and at an approved time, demonstrate how to build a fire and set up a lightweight stove. Note: Lighting the fire is not required.
  4. First Class—8a, 8b, 8c, and 8d (first aid)
    8a. Demonstrate tying the bowline knot and describe several ways it can be used.
    8b. Demonstrate bandages for a sprained ankle and for injuries on the head, the upper arm, and the collarbone.
    8c. Show how to transport by yourself, and with one other person, a person
    • From a smoke-filled room
    • With a sprained ankle, for at least 25 yards

    8d. Tell the five most common signals of a heart attack. Explain the steps (procedures) in cardiopulmonary resuscitation (CPR).

  5. First Class—1, 7a, and 7b (outdoor skills)
    1. Demonstrate how to find directions during the day and at night without using a compass.
    7a. Discuss when you should and should not use lashings. Then demonstrate tying the timber hitch and clove hitch and their use in square, shear, and diagonal lashings by joining two or more poles or staves together.
    7b. Use lashing to make a useful camp gadget.
  6. First Class—4a, 4b, and 4d (cooking/camping)
    4a. Help plan a patrol menu for one campout that includes at least one breakfast, one lunch, and one dinner, and that requires cooking at least two of the meals. Tell how the menu includes the foods from the food pyramid and meets nutritional needs.
    4b. Using the menu planned in requirement 4a, make a list showing the cost and food amounts needed to feed three or more boys and secure the ingredients.
    4d. Explain the procedures to follow in the safe handling and storage of fresh meats, dairy products, eggs, vegetables, and other perishable food products. Tell how to properly dispose of camp garbage, cans, plastic containers, and other rubbish.